Sadiq and his friends are starting a video game club at school.
They have fun playing together and planning a tournament for the whole school to participate in.
But when their club needs a service project, the club members are stumped.
How can they help people with video games?
Then, during a visit to a retirement home called Harmony House with his mother, Sadiq meets a man named Mr. Soto who could use some cheering up.
Sadiq begins to form an idea. Could gaming be a way to help the residents at Harmony House?
- Hardcover : 64 pages
- ISBN-13 : 978-1663909824
- Reading age : 6 - 9 years
- Grade level : 1 - 3